Thursday Night Indie Spotlight #52: Flywrench (PS4 Gameplay)
Thursday night is indie night! This week, I (@piccolo930) fired up developer Messhof's tough-as-nails spaceship maneuver-em-up, Flywrench. I'm not going to sugar coat this: Flywrench is hard as hell. For this very reason, it's not going to be a game for everyone. If you've got the patience, though -- a sick, sadistic, masochistic level of patience reserved only for those particularly special gluttons of punishment -- you're in for an incredibly addicting spaceship puzzler. In fact, I don't even know that puzzler is the right way to describe this game. Flywrench is more about maneuvering your ship, controlling its momentum, and getting from point A to point B than anything elseThe concept is simple: You've got to figure out how to pilot your spaceship to the goal without crashing. To do that, you've got to change the color of your ship to match the color of the barriers and obstacles you come across. If your ship is red, it can pass through red barriers. If it's green, you'll phase through green obstacles. It's an easy to understand pick-up-and-play concept, yet it subtly layers on elements of depth while constantly introducing new hazards to contend with. The experience is constantly evolving, and the instant restart upon death means you're always right back in the action. This makes for a tense, addicting experience that I can't wait to play more of (as long as I don't go insane while doing so). So far, Flywrench is an easy recommendation. If you've yet to check out Flywrench for yourself, take a look at the video below and see what it's all about!
If you have played Flywrench, let us know what you think about it in the comments below, and be sure to watch the Thursday Night Indie Spotlight live every Thursday at 10pm EST on our Twitch channel!