Tuesday Night Indie Spotlight Ep. 64: Butcher (PS4 Gameplay)
Tuesday night is indie night! This week, I (@piccolo930) fired up developer Transhuman Design's 2D run-and-gun gorefest, Butcher.
Leading up to its release, Butcher was often referred to as developer Transhuman Design's love letter ode to Doom, and that description is dead-on accurate. It's actually remarkable how much they've captured the look, feel, and aesthetic of Doom with what they've done here in Butcher. The gory, visceral weapon combat, the pounding metal soundtrack, the constant locomotion required to survive, even the health bar and pixel art graphics, it's Doom through and through and gives the game a familiar yet unique feel in the 2D platformer space. Butcher is not all looks and presentation, however, as the game is also really fun to play. While I initially had an issue wrapping my head around the controls, once I realized this game played more akin to a twin-stick shooter as opposed to a typical 2D platformer, I instantly started to grasp the game's core concept mechanically and progress through the levels. I love the fast-paced action and the sort of duck-and-shoot style of gameplay that makes this game stand out and feel different than other entries in the genre. It's not often you need to consider cover when playing a 2D action title. While I would have loved some level-ending boss battles (I think they would have been a perfect fit for this title), the more I played the game, the more I loved it, and I can't wait to hop back into Butcher and progress into the game even further. If you've yet to check out Butcher for yourself, take a look at the video below and see what it's all about!
If you have played Butcher, let us know what you think about it in the comments below, and be sure to watch the now Tuesday Night Indie Spotlight live, every Tuesday at 10pm EST on our YouTube channel!
Butcher is available now on PS4, Xbox One, and PC via Steam!