Short Pause Gaming Podcast #121: SNES Classic Confirmed, Destiny 2's Big Change, & What's the Deal With 4K Patches on XBOX?

Short Pause Gaming Podcast #121: SNES Classic Confirmed, Destiny 2's Big Change, & What's the Deal With 4K Patches on XBOX?

Surprise! We weren't supposed to have a show this week due to the holiday, but the fellas got together and recorded one anyway! They couldn't resist! Ben, Bender, and a returning Frankie tackle the latest and greatest in the world of gaming on Episode 121 of the Short Pause Gaming Podcast. **Note: There will not be a standard video version of the podcast this week. It will be available in audio form on a variety of podcasting services, as well as on our YouTube page.** 

Topics this week include:

  • SNES Classic Confirmed - Nintendo officially unveiled their next micro-console this past week. Rumored for months, the SNES Classic arrived on September 29th for $79.99, packed to the brim with some of the best games ever created, and the never-before-released Star Fox 2 to boot! Is the assortment of included games the definitive collection of SNES hits? Are there any titles missing that should be here?
  • Xbox One X Patches - Courtesy of website Stevivor this past week, Microsoft confirmed a little about how patches will work on the Xbox family of consoles moving forward. The computing giant revealed that patches are tied to the console they're downloaded to, rather than the display they are connected to, meaning that owners of a brand spanking new Xbox One X will be required to download 4K patches for their games regardless of the video source they are outputting to. With 4K compatible games taking up a tremendous amount of space, and bandwidth caps becoming increasingly more common, is this going to pose a big problem for Xbox One X owners in the future?
  • Destiny 2's Big Change - Bungie's Luke Smith, in an interview with Mashable last week, let slip that Destiny 2's weapons and armor will not have random perk rolls. What they drop with is what they drop with, which is a huge change to the game's loot system when compared to the first entry in the franchise. Is this a good thing? How will Bungie keeps fans engaged and constantly chasing loot in the absence of randomized perks?
  • Pinball FX 3 Arrives This Summer - Zen Studios' latest iteration of their outstanding pinball simulation, Pinball FX 3, is set to arrive later this summer, and it's bringing with it a plethora of all new community focused updates and single-player modes. Is this set to be the best version of Pinball FX Zen has released yet?
  • Mass Effect: Andromeda Will Not Be Getting Single-Player DLC - In a move that is not all that unexpected, it appears that Mass Effect: Andromeda will be the first series entry to not receive any kind of post-launch single-player DLC. What does this mean for the franchise moving forward?
  • Ueda's Involvement With the Shadow of the Colossus Remake - Fumito Ueda, the former head of Team Ico and revered creator of Shadow of the Colossus, is not going to be heavily involved in the game's Bluepoint developed remake, but he has submitted a list of changes for consideration. With no planned changes to the game content-wise, what could be updated for the game's upcoming remake?
  • Reggie Speaks - Nintendo of America's president, none other than Reggie Fils-Aime himself, commented on number of interesting things this past week during an interview with Waypoint, including indie support, hardware shortages, and Wii U ports. Does Nintendo have a sound strategy for the future of the Switch?
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  • Email Questions & Feedback: Podcast@ShortPause.com
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