Mid-Week Musings 3/19/14

Mid-Week Musings 3/19/14

Monday Musings 031914.jpg

It's a Hump Day edition of Monday Musings this week, as I wanted to wait until Metal Gear Solid V: Ground Zeroes was out in the wild, and Sony got a chance to unveil their VR headset, before pontificating this week. There is much consciousness to stream, so let's begin to muse in earnest!

Welcome the the Future!

Welcome the the Future!

To the shock and awe of absolutely no one, Sony finally unveiled their long rumored VR headset last night!  Codenamed "Project Morpheus" (how bad-ass does that sound?), this sleek looking beaut firmly and officially dips Sony's considerable toe into the Virtual Reality pool.  Let's breakdown what we know from here and here:

  • It's a head mounted display (duh)
  • The display features a 1080p resolution and 90 degree field of view
  • It has built-in accelerometer and gyroscope sensors
  • The PlayStation Camera tracks movement following the four front-mounted and two back-mounted LED lights, allowing tracking even when your back is to the camera
  • It features new 3D audio technology, recreating stereoscopic surround sound in all directions
  • It supports both the DualShock 4 and the PlayStation Move controllers
  • Crytek, Havok, Unity, and Epic Games are but a few of the companies pledging support to Project Morpheus
  • It is currently in prototype form with no definitive release window

By now, you've no doubt seen the multitude of Project Morpheus hands-on impressions springing up on a gaming blog near you, and the results are overwhelmingly positive.  With rumors (of the ginormous grain of salt variety) suggesting Sony may be targeting a price point between $249-299, Project Morpheus has the potential to be a massive commercial success and take gaming to whole new stratosphere...

The President of Sony Computer Entertainment's Worldwide Studios, Shuhei Yoshida, confirms we won't be seeing Project Morpheus this year...

Knowing  about as much about Virtual Reality as I do Quantum Physics, I'm not sure how feasible $300 is for a VR heaset.  That said, if Project Mopheus hits a $300 price point when it releases, this thing could sell gangbusters...


"With rumors (of the ginormous grain of salt variety) suggesting Sony may be targeting a price point between $249-299, Project Morpheus has the potential to be a massive commercial success and take gaming to whole new stratosphere."

My take?  This is super exciting stuff.  I can remember watching Lawnmower Man in the '90s when Virtual Reality was a far-fetched dream that was only possible in sci-fi movies and narcotic induced hallucinations.  If Project Morpheus, and for that matter the Oculus Rift, work as intended, this is a certified game changer for this industry.  The idea of piloting a fighter jet through a space dogfight in EVE: Valkyrie sounds absurdly awesome, allowing me to finally live out my Rogue Squadron dreams in game form.  The Deep sounds like a really cool demo about  a shark encounter deep in the ocean's chilly waters    And with reports of a God of War demo making the rounds at GDC now, the possibilities for what can be done with Sony's new VR solution seem varied and exciting.  The tech seems to be there, the question is can this thing hit a consumer friendly price point and achieve market penetration?...

Oh, and what's it like to play a whole game in VR?  That's another good question...

Metal Gear Solid V: Ground Zeroes was released to the masses yesterday, and while I've yet to boot up my copy (Get...out...of...my...way...life!), the cavalcade of gamers frothing at the mouth in anticipation of the next chapter in Kojima's revered series finally got their first taste of what next-gen Metal Gear Solid has to offer.  As anticipated, the game's length and content are the source of continued debate.  While most seem to agree that the gameplay and graphical fidelity of the title are excellent, some are, understandably to an extent, upset at the amount of content available for the price.  I've said this before and I'll say it again, if you don't like the title or what's being done with it for whatever reason, vote with your wallet.  Don't buy the game if you don't like what's available or how it's being distributed.  Closing your wallet and choosing not purchase the game is the only way developers and publishers are going to get the message, should you so choose to "deliver" it...

Also, for some reason people seem to think they're entitled to this portion (the portion Ground Zeroes covers) of the game as some type of free demo.  Well, newsflash people: development costs have risen quite a bit since the PS2 tanker mission from Metal Gear Solid 2 was a free f**king pack-in with Zone of the Enders.  Demoes, if you haven't noticed, are becoming less and less prevalent because of the time and resources they require.  They need to be independently put together and tested, and with budgets sporting 8 and 9 figures nowadays, any extra money/development time can be quite the burden.  These big AAA productions require the full time and attention of the assembled development team, so the availability of a demo of any kind for games this generation is going to be an increasingly rare proposition, methinks...


"Well, newsflash people: development costs have risen quite a bit since the PS2 tanker mission from Metal Gear Solid 2 was a free f**king pack-in with Zone of the Enders. "

Protip:  It's ok to take your time and enjoy the experience that Ground Zeroes has to offer.  You've finished it?  Oh, it's highly replayable?  Go ahead, give it another play through!  Side missions, too?  Wow, more content to play!  The premier representation of what next-gen can offer in terms of graphics and gameplay early in this console cycle?  This Ground Zeroes package is sounding better every minute!...

By the way, what if a game like Outlast, a first-person sh*t your pants horrorfest, was produced for Project Morpheus?  Sounds like a wicked experience, but I don't know if my heart could take it...

Sony's got an awesome new firmware in the works for the PS4.  HDCP being turned off, 720p streaming, new video editing tools, Twitch archiving, and the ability to save videos to a USB storage device are a few of the headline features hitting the system in the near future.  Twitch better start preparing for this update now... 

inFAMOUS: Second Son releases this Friday.  I have the weekend off, and my hype meter is at a 13.  I'm on a media blackout for the game, so I don't know what else to say about it!  If you've yet to experience the inFAMOUS franchise, do yourself a favor and pick up the discounted inFAMOUS Collection off the PlayStation Store ASAP.  They're some of my favorite PS3 games, and on a system full of stellar and amazing titles, that's a high compliment.  Really excited to finally experience this game first-hand!  The only thing left to decide is whether I should be a hero or villain for my first playthrough... 

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